Picking the right platform for your mobile app – 2011 SXSWi Notes
In this SXSW session entitled, ”App, Schmapp, Tell Me What Works Accross Platforms,” VP of Production for Mint.com Aaron Forth detailed the planning that went into the building of their financial planning iPhone app. It was more a case study, and some attendees were turned off by this specific look at their app. I was able to find a few good points though, that I think we can all use when thinking about building a mobile app.

Aaron Forth, VP of Prod. mint.com., intuit.com
As always, we must keep the user in mind. When picking which platform to support, Forth used the following criteria and held each mobile platform up against this list:
- Device Adoption – Which mobile platform would reach the most people?
- Apps Direct to Consumers – Which platform made it easy to get the app into consumers’ hands?
- SDK and Support – Which mobile platform was easiest to build on and support?
- Low Fragmentation – Which platform had the least amount of different OS versions floating about?
For them the iPhone was the first choice. Obviously, other platforms such as Android, win on some of these points, but personally, number three weighs in pretty heavy as a developer. I want a platform where I can spend more time developing and less time supporting and learning the platform. In fact, during Q&A, someone asked if the optimum plan would be to design on some platforms simultaneously. Of course that would be ideal, but if your development team is small or has limited resources, you need to start somewhere. So it is good to weigh your choices based on criteria like these.
Are you planning on having a mobile app built? What criteria are most important to you?
The audio of this session is available here.
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